wooliefrand (
wooliefrand) wrote in
sheep_game2023-04-28 11:38 pm
Entry tags:
BLUEBELL BARN
Who: Bluebell
Where: Bluebell Barn
When: Day 1, Post Awakening
[Making your way to your new barn, you'll find your personal meadow is peppered with blue flowers, the occasional blue brainless sheep, a small pond full of clear, fresh water, and curiously a big, blooming blueberry tree. Blueberries don't grown on trees! Don't worry about it.
When you enter your barn, you'll find it's. . .quaint.
The first thing you see is your team's name painted in blue on a wall, surrounded by a wreath of flowers. Above it is a wooden plaque with an inspirational message in the style of those Live, Laugh, Love fixtures, just. A bit hard to read.
Your eyes will be drawn to a tall crystalized bluebell sculpture below the plaque. You may feel the urge to touch it, and if not, some nearby framed instructions on the wall may give you a nudge. "Touch to regain your lost abilities!"
Unfortunately, while you may innately know how to activate them, what exactly do they do? You'll have to figure that out.
As for the rest of the barn itself, it's two stories and fairly basic. There is hay everywhere, and six extremely basic cots, three upstairs, three downstairs. If you examine them and remove the hay, each member of the team will find three outfits (+pajamas) for their use.
There is also a sign pointing the way to an attached portapotty--thankfully, it somehow opens up to a basic bathroom. There's one toilet, one very small bath, rickety shower, and sink. In the cabinet is enough soap, paper, and dental hygiene products for all.
Rustic is putting it lightly, but it seems that this is your home away from home!]
Where: Bluebell Barn
When: Day 1, Post Awakening
[Making your way to your new barn, you'll find your personal meadow is peppered with blue flowers, the occasional blue brainless sheep, a small pond full of clear, fresh water, and curiously a big, blooming blueberry tree. Blueberries don't grown on trees! Don't worry about it.
When you enter your barn, you'll find it's. . .quaint.
The first thing you see is your team's name painted in blue on a wall, surrounded by a wreath of flowers. Above it is a wooden plaque with an inspirational message in the style of those Live, Laugh, Love fixtures, just. A bit hard to read.
Your eyes will be drawn to a tall crystalized bluebell sculpture below the plaque. You may feel the urge to touch it, and if not, some nearby framed instructions on the wall may give you a nudge. "Touch to regain your lost abilities!"
Unfortunately, while you may innately know how to activate them, what exactly do they do? You'll have to figure that out.
As for the rest of the barn itself, it's two stories and fairly basic. There is hay everywhere, and six extremely basic cots, three upstairs, three downstairs. If you examine them and remove the hay, each member of the team will find three outfits (+pajamas) for their use.
There is also a sign pointing the way to an attached portapotty--thankfully, it somehow opens up to a basic bathroom. There's one toilet, one very small bath, rickety shower, and sink. In the cabinet is enough soap, paper, and dental hygiene products for all.
Rustic is putting it lightly, but it seems that this is your home away from home!]

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Well, I don't know if that did anything, but better safe than sorry?
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[sadface]
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[still, she's smiling]
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I also want to check if my siblings are here. If not, they are probably very worried.
[and without magic, she can't just speak to them mind to mind.]
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What do they look like? I've met a few people.
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[These are probably not biological siblings given the descriptions; that probably would be relevant information.]
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...Hm. I guess they wouldn't remember their names, so we can't even ask "Do you know Tris, Briar, or Daja..."
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Right. But... if I have my magic back, that should also let me contact them.
[and she's going to make the attempt...]
They aren't here.
[not sure if she should be relieved or worried. They're stronger together, but also, presumably they are safe.]
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--That's probably for the best. We'll get out of here before they get too worried.
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1/2
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[Her eyes light up at the encouragement.]
I'd love to! Of course, if I had one I'd be glued to it anyway, but that's wonderful! I'm not sure what a dutar is, but we can bridge that gap! It's got to be a string instrument, right?
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At least, I'd be nervous of making sure the construction was done perfectly.
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I had a project that ran into a couple snags and the setbacks were, well, they... [ he just shakes his head. ] Anyway, music. We should find out how we can get some items for the barn. It's pretty sparse in here. If we have to live here, then we've got to do something with the place.
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[frets]
No, no. We won't be here that long. No need to worry about that. More necessities, right?
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Hopefully not. [ eh heh. the sheep just need a sacrifice... ] More anything at this point. I'd like to be a little more comfortable. [ this barn is offending his delicate sensibilities. ]
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Comfort would be nice, wouldn't it?
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I think so. [ eying the cots AND EYING THE HARD. ]
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